Soul Harvest
Souls are torn from six spectral pyres, arc up and curl around a hovering spectral orb, which flashes as it swallows each one.
Soul Harvest is an HD effect that loops seamlessly every 3 seconds, drawn on a 512 by 512 canvas. It is built from 20 particle emitters. Most layers blend additively, so it glows on dark backgrounds. Some particles draw ribbon trails.
Free download with a transparent background, cropped to the effect, 90 frames at 30 fps. Use it in commercial games, no credit needed.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.













