Pixel Art Uppercut
Pixel art uppercut: a rising crescent of hot light sweeps up through the enemy with flame licks, embers and upward speed streaks, launching it into the air before it lands in a dust puff. Use it for launcher moves and rising attacks in brawlers and fighting games; it plays once, then loops.
Pixel Art Uppercut is a pixel art effect that loops seamlessly every 1.2 seconds, drawn on a 384 by 384 canvas at 3x pixels. It is built from 10 particle emitters and 6 glowing strokes. Most layers blend additively, so it glows on dark backgrounds.
Recolours the preview and the free downloads.
Free download with a transparent background, cropped to the effect, 36 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 1.2, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.





