Pixel Art Hit Effect
Pixel art hit effects: three stock hit sparks in one loop, a light cross spark, a medium ring burst and a heavy starburst, each with a white flash, spokes, rings and bouncing sparks. Use them for light, medium and heavy attacks landing on enemies; each plays once in a seamless loop.
Pixel Art Hit Effect is a pixel art effect that loops seamlessly every 1.2 seconds, drawn on a 384 by 384 canvas at 3x pixels. It is built from 18 particle emitters and 5 glowing strokes. Most layers blend additively, so it glows on dark backgrounds.
Free download with a transparent background, cropped to the effect, 36 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 1.2, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.


