Tile Capture
Tile capture for a board or strategy game: a top-down tile flares and switches colour, a square shockwave of light expands from its edges, cube shards pop out and a light column rises. 2D, loopable.
Tile Capture is an HD effect that loops seamlessly every 1.4 seconds, drawn on a 384 by 384 canvas. It is built from 21 particle emitters.
Free download with a transparent background, cropped to the effect, 42 frames at 30 fps. Use it in commercial games, no credit needed.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.












