Water Whip: Two lashes of water whip out from a swirling orb at the hand, thick at the base and fine at the tip, each ending in a crack of spray that rains down and splats on the floor.

Water Whip

Two lashes of water whip out from a swirling orb at the hand, thick at the base and fine at the tip, each ending in a crack of spray that rains down and splats on the floor.

Water Whip is an HD effect that loops seamlessly every 1.4 seconds, drawn on a 480 by 320 canvas. It is built from 13 particle emitters. Some particles draw ribbon trails.

Free download with a transparent background, cropped to the effect, 42 frames at 30 fps. Use it in commercial games, no credit needed.

OPEN IN THE STUDIO

Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.

DETAILS

Length
1.4 seconds, seamless loop
Canvas
480 x 320, HD
Layers
13 emitters
Blend
Mostly normal
Colours
bluepale cyanwhitepale blue
Sprites
Kenney Particle Pack by Kenney (CC0), Kenney Smoke Particles by Kenney (CC0)
Tags
water, whip, lash, hydro, combo, melee

USING IT IN YOUR GAME

Phaser, PixiJS
Take the PNG sheet: it comes with a TexturePacker JSON atlas that both load directly.
Unity
Import the PNG sheet as a Sprite with Mode set to Multiple and slice it, or open the effect in the studio for a ready-made grid.
Godot 4, GameMaker, Aseprite
Open it in the studio and pick your engine in Export: it writes the files that engine imports.
Web and chat
The GIF plays anywhere; the APNG keeps soft edges on any background.

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