Bounce Landing
Cartoon landing for any character sprite: it drops in stretched, lands with a big squash and a springy wobble, puffs of dust, an impact ring and bonk stars, then crouches and launches back out. Loops. Swap in your own sprite. Sprite made with SpriteLab.
Bounce Landing is an HD effect that loops seamlessly every 1.6 seconds, drawn on a 320 by 320 canvas. It is built from 5 particle emitters.
Recolours the preview and the free downloads.
Free download with a transparent background, cropped to the effect, 48 frames at 30 fps. Use it in commercial games, no credit needed.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 1.6, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
Drop in your own character with Use my sprite: it takes the hero's place at the same height and the whole effect follows it. Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.




