Fireball
Fireball cast along an arcing path with a flame, ember and soot trail, detonating in a layered ground blast with bouncing sparks.
Fireball is an HD effect that loops seamlessly every 1.4 seconds, drawn on a 512 by 512 canvas. It is built from 17 particle emitters. Most layers blend additively, so it glows on dark backgrounds. Some particles draw ribbon trails.
Free download with a transparent background, cropped to the effect, 42 frames at 30 fps. Use it in commercial games, no credit needed.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.











