Pixel Art Molotov Cocktail
Pixel art molotov cocktail: a bottle with a burning rag tumbles in and smashes with glass shards and a splash of burning liquid, then fire spreads along the floor and burns with smoke and embers before it gutters out. Use it for fire bombs and incendiary grenades in action games and shooters; it plays once, then loops.
Pixel Art Molotov Cocktail is a pixel art effect that loops seamlessly every 2.4 seconds, drawn on a 384 by 384 canvas at 3x pixels. It is built from 14 particle emitters. Most layers blend additively, so it glows on dark backgrounds.
Free download with a transparent background, cropped to the effect, 72 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 2.4, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.

