Fire Pillar
Fire pillar effect for 2D games: a roaring column of flame bursting up from the ground with embers, for spells, traps and fire geysers. Seamless loop.
Fire Pillar is an HD effect that loops seamlessly every 2 seconds, drawn on a 384 by 512 canvas. It is built from 1 simulated smoke and fire layer and 2 particle emitters. Most layers blend additively, so it glows on dark backgrounds.
Free download with a transparent background, cropped to the effect, 60 frames at 30 fps. Use it in commercial games, no credit needed.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.











