Neon Sign Flicker: Neon sign effect for 2D games: pink OPEN letters glow inside a cyan tube frame, humming steadily until the tubes stutter and flicker.

Neon Sign Flicker

Neon sign effect for 2D games: pink OPEN letters glow inside a cyan tube frame, humming steadily until the tubes stutter and flicker. Seamless loop for cyberpunk streets, bars and shops.

Neon Sign Flicker is an HD effect that loops seamlessly every 2.4 seconds, drawn on a 512 by 320 canvas. It is built from 2 glowing strokes.

Colour

Recolours the preview and the free downloads.

Free download with a transparent background, cropped to the effect, 72 frames at 30 fps. Use it in commercial games, no credit needed.

Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.

Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 2.4, then emit one particle per cycle. Roblox setup.

REMIX WITH AI

Try:

Left empty, it just opens in the agent, free. Each change is one AI build, and you start with free builds.

Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.

OPEN IN THE STUDIO

Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.

Try variations: new colours, motion and shapes of this effect, free in the studio.

FRAME BY FRAME

8 evenly spaced moments across the 2.4 s loop.

Neon Sign Flicker at 8 moments, from 0 s to 2.1 s

HOW IT'S MADE

Neon Sign Flicker is made only of 2 glowing strokes: lines with a hot core and a soft glow traced along their shapes, with no particles at all. Techniques worth a look: keyframed parameters and post filters (bloom).

Every layer emits continuously and the 2.4 s loop closes seamlessly, so it can run for as long as you need. To recolour the line, select "Border tube" and change Core and Glow; Start and End set how much of it is drawn. The colour swatches by the downloads recolour every layer at once.

Layers, in draw order

  1. Wall lightsprite / additiveA placed glow.
  2. Border tubestroke / additiveA glowing line traced along a path.
  3. OPEN tubesstroke / additiveA glowing line traced along the outlines of text. It flickers like a failing neon tube.

DETAILS

Length
2.4 seconds, seamless loop
Canvas
512 x 320, HD
Layers
2 glowing strokes
Blend
Mostly normal
Colours
cyanwhitepink
Sprites
Built-in shapes only
Tags
neon, neon sign, flicker, cyberpunk, sign, open sign, bar, night city, ui

USING IT IN YOUR GAME

Phaser, PixiJS
The PNG sheet is a plain grid of frames that both can slice. A TexturePacker JSON atlas comes with a plan, from the studio.
Unity
Import the PNG sheet as a Sprite with Mode set to Multiple and slice it, or open the effect in the studio for a ready-made grid.
Godot 4, GameMaker, Aseprite
Open it in the studio and pick your engine in Export: with a plan, it writes the files that engine imports.
Web and chat
The GIF plays anywhere; the APNG keeps soft edges on any background.

Step by step: Unity, Godot 4, Roblox, GameMaker, Phaser and PixiJS, Aseprite, Web games (live runtime).

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