Pixel Art Cannon Shot
Pixel art cannon shot: the cannon recoils with a flash, a cone of fire and a thick cloud of powder smoke, the ball arcs across and slams into the floor in dirt, dust and rocks, then bounces away. Use it for pirate ships, siege weapons and artillery in platformers and strategy games; it plays once, then loops.
Pixel Art Cannon Shot is a pixel art effect that loops seamlessly every 2 seconds, drawn on a 384 by 384 canvas at 3x pixels. It is built from 15 particle emitters and 2 glowing strokes.
Free download with a transparent background, cropped to the effect, 60 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 2, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.


