Pixel Art Energy Bullet Impact
Pixel art blaster bolt impact: a red energy bolt hits a wall with a white frame, a starburst and a ring, sparks ricochet and bounce across the floor, and a glowing scorch cools to char with drips, embers and smoke. Use it for bullet hits, laser bolts and blaster fire in pixel-art shooters and run-and-gun games.
Pixel Art Energy Bullet Impact is a pixel art effect that loops seamlessly every 1.5 seconds, drawn on a 384 by 240 canvas at 3x pixels. It is built from 21 particle emitters and 2 glowing strokes. Most layers blend additively, so it glows on dark backgrounds. Some particles draw ribbon trails.
Free download with a transparent background, cropped to the effect, 45 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 1.5, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.




