Rocket Strike
Rocket streaks in on an exhaust flame and smoke trail, and its floor collision spawns the whole detonation through sub-emitter events.
Rocket Strike is an HD effect that loops seamlessly every 1.8 seconds, drawn on a 320 by 320 canvas. It is built from 10 particle emitters. Most layers blend additively, so it glows on dark backgrounds.
Free download with a transparent background, cropped to the effect, 54 frames at 30 fps. Use it in commercial games, no credit needed.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.












