Pixel Art Homing Missile
Pixel art homing missile: a lock-on ring blinks, a missile launches and curves onto its target on a trail of lit smoke, then explodes in a fireball with tumbling debris, sparks and lingering smoke. Use it for rocket launchers, homing weapons and air strikes in pixel-art shooters and strategy games.
Pixel Art Homing Missile is a pixel art effect that loops seamlessly every 3.9 seconds, drawn on a 480 by 300 canvas at 3x pixels. It is built from 31 particle emitters and 7 glowing strokes. Most layers blend additively, so it glows on dark backgrounds. Some particles draw ribbon trails.
Free download with a transparent background, cropped to the effect, 117 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 3.9, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.



