Pixel Art Rocket Launcher
Pixel art rocket launcher: back-blast smoke kicks out of the tube, the rocket streaks across on a white thruster flame laying a thick smoke trail, then hits the wall in a big fireball with brick chips and sparks. Use it for bazookas, rocket launchers and missile weapons in shooters and action games; it plays once, then loops.
Pixel Art Rocket Launcher is a pixel art effect that loops seamlessly every 2.2 seconds, drawn on a 384 by 384 canvas at 3x pixels. It is built from 21 particle emitters and 1 glowing stroke. Most layers blend additively, so it glows on dark backgrounds.
Free download with a transparent background, cropped to the effect, 66 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 2.2, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.
