Rune Bind: A gold sigil opens under the target and four tethers of light snap onto it one after another, locking a violet core in a closing reticle until the bind breaks in shards.

Rune Bind

A gold sigil opens under the target and four tethers of light snap onto it one after another, locking a violet core in a closing reticle until the bind breaks in shards.

Rune Bind is an HD effect that loops seamlessly every 2.4 seconds, drawn on a 384 by 384 canvas. It is built from 25 particle emitters and 4 laser beams. Most layers blend additively, so it glows on dark backgrounds.

Free download with a transparent background, cropped to the effect, 72 frames at 30 fps. Use it in commercial games, no credit needed.

OPEN IN THE STUDIO

Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.

DETAILS

Length
2.4 seconds, seamless loop
Canvas
384 x 384, HD
Layers
25 emitters and 4 lasers
Blend
Mostly additive (glows)
Colours
whitegoldorangeviolet
Sprites
Kenney Particle Pack by Kenney (CC0)
Tags
arcane, root, bind, crowd control, sigil, tether, gold

USING IT IN YOUR GAME

Phaser, PixiJS
Take the PNG sheet: it comes with a TexturePacker JSON atlas that both load directly.
Unity
Import the PNG sheet as a Sprite with Mode set to Multiple and slice it, or open the effect in the studio for a ready-made grid.
Godot 4, GameMaker, Aseprite
Open it in the studio and pick your engine in Export: it writes the files that engine imports.
Web and chat
The GIF plays anywhere; the APNG keeps soft edges on any background.
Blend mode
This effect is made of light. For the same glow in your game, draw the sprite with additive blending, or export it on black from the studio for additive shaders.

MORE Arcane Arts

YOU MIGHT ALSO LIKE

All Arcane Arts effects or the full library.