Shielded
Shielded: a glass barrier dome sits over the character with a bright rim, flickering hex cells, sparks chasing round the edge and a ripple every second.
Shielded is an HD effect that loops seamlessly every 2 seconds, drawn on a 256 by 256 canvas. It is built from 11 particle emitters. Most layers blend additively, so it glows on dark backgrounds. Some particles draw ribbon trails.
Free download with a transparent background, cropped to the effect, 60 frames at 30 fps. Use it in commercial games, no credit needed.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.












