Landing Dust Cloud
Landing dust cloud effect for 2D games: a heavy landing kicks two rolls of dust out along the ground with flying pebbles; the dust curls and settles.
Landing Dust Cloud is an HD effect that plays once over 1.6 seconds, drawn on a 512 by 288 canvas. It is built from 1 simulated smoke and fire layer and 3 particle emitters. Most layers blend additively, so it glows on dark backgrounds.
Free download with a transparent background, cropped to the effect, 48 frames at 30 fps. Use it in commercial games, no credit needed.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 1.6, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.












