Pixel Art Ground Slam Shockwave
Pixel art ground slam: a stone golem slams the floor with a white hero frame, a flat shockwave ring, glowing cracks, bouncing rocks and a dust wall that settles. Use it for boss stomps, ground pounds and heavy landing attacks in platformers and action RPGs.
Pixel Art Ground Slam Shockwave is a pixel art effect that loops seamlessly every 2.6 seconds, drawn on a 432 by 384 canvas at 3x pixels. It is built from 18 particle emitters and 20 glowing strokes.
Free download with a transparent background, cropped to the effect, 78 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 2.6, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.




