Pixel Art Shotgun Blast
Pixel art shotgun blast: a big star of fire and flame cone, a spray of pellet tracers that pepper the target with spark pops, smoke that hangs and drifts, then a pump that flips out a red shell. Use it for shotguns and spread weapons in shooters, roguelites and run-and-gun games; it plays once, then loops.
Pixel Art Shotgun Blast is a pixel art effect that loops seamlessly every 1.2 seconds, drawn on a 384 by 384 canvas at 3x pixels. It is built from 10 particle emitters. Most layers blend additively, so it glows on dark backgrounds.
Recolours the preview and the free downloads.
Free download with a transparent background, cropped to the effect, 36 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 1.2, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.


