Disintegrate Effect: Disintegrate effect for a 2D character sprite: a sickly green front sweeps across a skeleton warrior as it crumbles into bouncing bone chips and drifting dust.

Disintegrate Effect

Disintegrate effect for a 2D character sprite: a sickly green front sweeps across a skeleton warrior as it crumbles into bouncing bone chips and drifting dust. Swap in your own pixel art sprite. Sprite made with SpriteLab micro mode.

Disintegrate Effect is a pixel art effect that loops seamlessly every 2.6 seconds, drawn on a 320 by 320 canvas at 2x pixels. It is built from 3 particle emitters.

Free download with a transparent background, cropped to the effect, 78 frames at 30 fps. Use it in commercial games, no credit needed.

Drop in your own character with Use my sprite: it takes the hero's place at the same height and the whole effect follows it. Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.

DETAILS

Length
2.6 seconds, seamless loop
Canvas
320 x 320, pixel art at 2x
Layers
3 emitters
Blend
Mostly normal
Colours
pale goldpale greengreengrey
Sprites
Heroes by SpriteLab micro mode (Free to use)
Tags
dissolve, death, disintegrate, dust, bones, skeleton, sprite, pixel art, character

USING IT IN YOUR GAME

Phaser, PixiJS
Take the PNG sheet: it comes with a TexturePacker JSON atlas that both load directly.
Unity
Import the PNG sheet as a Sprite with Mode set to Multiple and slice it, or open the effect in the studio for a ready-made grid.
Godot 4, GameMaker, Aseprite
Open it in the studio and pick your engine in Export: it writes the files that engine imports.
Web and chat
The GIF plays anywhere; the APNG keeps soft edges on any background.

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