Pixel Art Dissolve Burn
A pixel art burn-away dissolve: the character heats, ignites at the feet and burns away from the feet up behind a glowing ember edge, shedding flames, embers, ash and soot until nothing is left. Use it for enemy and player deaths, fire damage finishers and banishing effects in action games, RPGs and roguelikes.
Pixel Art Dissolve Burn is a pixel art effect that plays once over 3.2 seconds, drawn on a 384 by 336 canvas at 3x pixels. It is built from 15 particle emitters. Most layers blend additively, so it glows on dark backgrounds.
Recolours the preview and the free downloads.
Free download with a transparent background, cropped to the effect, 96 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 3.2, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.


