Dragon Fire Breath: Fire breath for a dragon sprite: a glow builds in the throat, then a roaring cone of flame pours down from the jaws along the angle of the head, sets the ground alight and scorches it, under black smoke and a heat haze.

Dragon Fire Breath

Fire breath for a dragon sprite: a glow builds in the throat, then a roaring cone of flame pours down from the jaws along the angle of the head, sets the ground alight and scorches it, under black smoke and a heat haze. Loops. Swap in your own sprite. Sprite made with SpriteLab.

Dragon Fire Breath is an HD effect that loops seamlessly every 2.6 seconds, drawn on a 480 by 320 canvas. It is built from 7 particle emitters. Most layers blend additively, so it glows on dark backgrounds.

Free download with a transparent background, cropped to the effect, 78 frames at 30 fps. Use it in commercial games, no credit needed.

Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.

Drop in your own character with Use my sprite: it takes the hero's place at the same height and the whole effect follows it. Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.

DETAILS

Length
2.6 seconds, seamless loop
Canvas
480 x 320, HD
Layers
7 emitters
Blend
Mostly additive (glows)
Colours
orangegoldpale goldwhite
Sprites
Kenney Particle Pack by Kenney (CC0), Kenney Smoke Particles by Kenney (CC0), Cast (Free to use)
Tags
dragon, fire breath, breath, fire, flamethrower, boss, attack, sprite, monster

USING IT IN YOUR GAME

Phaser, PixiJS
The PNG sheet is a plain grid of frames that both can slice. A TexturePacker JSON atlas comes with a plan, from the studio.
Unity
Import the PNG sheet as a Sprite with Mode set to Multiple and slice it, or open the effect in the studio for a ready-made grid.
Godot 4, GameMaker, Aseprite
Open it in the studio and pick your engine in Export: with a plan, it writes the files that engine imports.
Web and chat
The GIF plays anywhere; the APNG keeps soft edges on any background.
Blend mode
This effect is made of light. For the same glow in your game, draw the sprite with additive blending, or export it on black from the studio for additive shaders.

MORE Sprite FX

YOU MIGHT ALSO LIKE

All Sprite FX effects or the full library.