Charge Up: Charge up effect for a 2D character sprite: energy streams inward as it crouches and trembles, its glow and flickering outline building, then it releases in a bright flash with a double shock ring, a burst of sparks and rising embers.

Charge Up

Charge up effect for a 2D character sprite: energy streams inward as it crouches and trembles, its glow and flickering outline building, then it releases in a bright flash with a double shock ring, a burst of sparks and rising embers. Swap in your own sprite. Sprite made with SpriteLab.

Charge Up is an HD effect that loops seamlessly every 2 seconds, drawn on a 320 by 320 canvas. It is built from 7 particle emitters. Most layers blend additively, so it glows on dark backgrounds.

Free download with a transparent background, cropped to the effect, 60 frames at 30 fps. Use it in commercial games, no credit needed.

REMIX WITH AI

Try:

Left empty, it just opens in the agent, free. Each change is one AI build, and you start with free builds.

Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.

Drop in your own character with Use my sprite: it takes the hero's place at the same height and the whole effect follows it. Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.

DETAILS

Length
2 seconds, seamless loop
Canvas
320 x 320, HD
Layers
7 emitters
Blend
Mostly additive (glows)
Colours
orangepale goldgold
Sprites
Kenney Particle Pack by Kenney (CC0), Heroes by SpriteLab micro mode (Free to use)
Tags
charge up, charging, power up, energy, gather, release, burst, mage, fire, sprite, character

USING IT IN YOUR GAME

Phaser, PixiJS
The PNG sheet is a plain grid of frames that both can slice. A TexturePacker JSON atlas comes with a plan, from the studio.
Unity
Import the PNG sheet as a Sprite with Mode set to Multiple and slice it, or open the effect in the studio for a ready-made grid.
Godot 4, GameMaker, Aseprite
Open it in the studio and pick your engine in Export: with a plan, it writes the files that engine imports.
Web and chat
The GIF plays anywhere; the APNG keeps soft edges on any background.
Blend mode
This effect is made of light. For the same glow in your game, draw the sprite with additive blending, or export it on black from the studio for additive shaders.

Step by step: Unity, Godot 4, GameMaker, Phaser and PixiJS, Aseprite, Web games (live runtime). Drawn with additive blending: see glow effects without a black box.

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