Heart Pop Emote: Heart pop emote for love, likes and affection: a cel-shaded pink heart pops in with an ink line, beats twice and throws little floating hearts, a bead ring and sparkles before it shrinks away.

Heart Pop Emote

Heart pop emote for love, likes and affection: a cel-shaded pink heart pops in with an ink line, beats twice and throws little floating hearts, a bead ring and sparkles before it shrinks away.

Heart Pop Emote is an HD effect that loops seamlessly every 1.4 seconds, drawn on a 256 by 256 canvas. It is built from 9 particle emitters.

Colour

Recolours the preview and the free downloads.

Free download with a transparent background, cropped to the effect, 42 frames at 30 fps. Use it in commercial games, no credit needed.

Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.

Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 1.4, then emit one particle per cycle. Roblox setup.

REMIX WITH AI

Try:

Left empty, it just opens in the agent, free. Each change is one AI build, and you start with free builds.

Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.

OPEN IN THE STUDIO

Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.

Try variations: new colours, motion and shapes of this effect, free in the studio.

FRAME BY FRAME

8 evenly spaced moments across the 1.4 s loop.

Heart Pop Emote at 8 moments, from 0 s to 1.22 s

HOW IT'S MADE

Heart Pop Emote stacks 8 particle emitters, each with its own job. Techniques worth a look: sub-emitters set off by other particles and post filters (outline).

It loops seamlessly every 1.4 s, and 4 of its layers fire in bursts, so it pulses instead of flowing evenly. Start times are staggered from 0.01 s to 0.08 s, so the layers arrive one after another. To change its colour, select "Heart" in the studio and edit the Colour over Life gradient. Size on the same layer sets how big its particles are. The colour swatches by the downloads recolour every layer at once.

Layers, in draw order

  1. Bead RingparticlesOne burst of 26 dots from a ring at 0.02 s. They shrink as they age and slow down with drag. Colour runs from white to pale pink over each life.
  2. Little Heartsparticles3 timed bursts of hearts from a disc, 11 in all. They spawn "Little Hearts Body" as they appear, float upward, sway from side to side and swell and then shrink away. Colour runs from white to pink over each life.
  3. Little Hearts BodyparticlesHearts set off by "Little Hearts". They float upward, sway from side to side, swell and then shrink away and slow down with drag. Colour runs from white to pink over each life.
  4. HeartparticlesA single particle at 0.01 s. It swells and then shrinks away. Colour runs from white to pink over each life.
  5. Heart BodyparticlesHearts set off by "Heart". They swell and then shrink away. Colour runs from white to pink over each life.
  6. Heart Shine, Heart Shine DotparticlesDots set off by "Heart". They swell and then shrink away. Colour: white.
  7. Sparklesparticles3 timed bursts of sparks from a ring, 7 in all. They swell and then shrink away and spin. Colour runs from white to pale pink over each life.

DETAILS

Length
1.4 seconds, seamless loop
Canvas
256 x 256, HD
Layers
9 emitters
Blend
Mostly normal
Colours
whitepinkorangepale pink
Sprites
Built-in shapes only
Tags
heart, love, emote, like, affection, dating sim, pet, ui

USING IT IN YOUR GAME

Phaser, PixiJS
The PNG sheet is a plain grid of frames that both can slice. A TexturePacker JSON atlas comes with a plan, from the studio.
Unity
Import the PNG sheet as a Sprite with Mode set to Multiple and slice it, or open the effect in the studio for a ready-made grid.
Godot 4, GameMaker, Aseprite
Open it in the studio and pick your engine in Export: with a plan, it writes the files that engine imports.
Web and chat
The GIF plays anywhere; the APNG keeps soft edges on any background.

Step by step: Unity, Godot 4, Roblox, GameMaker, Phaser and PixiJS, Aseprite, Web games (live runtime).

More free cartoon and anime effects, and how to make your own: 2D cartoon FX.

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