Pixel Stage Clear Text: STAGE CLEAR in a pixel font: the letters rise in and wave like an arcade cabinet.

Pixel Stage Clear Text

STAGE CLEAR in a pixel font: the letters rise in and wave like an arcade cabinet. Crisp at any scale for retro games.

Pixel Stage Clear Text is a pixel art effect that loops seamlessly every 2.4 seconds, drawn on a 320 by 180 canvas at 2x pixels. It is built from 1 text layer.

Colour

Recolours the preview and the free downloads.

Free download with a transparent background, cropped to the effect, 72 frames at 30 fps. Use it in commercial games, no credit needed.

Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.

Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 2.4, then emit one particle per cycle. Roblox setup.

REMIX WITH AI

Try:

Left empty, it just opens in the agent, free. Each change is one AI build, and you start with free builds.

Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.

OPEN IN THE STUDIO

Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.

Try variations: new colours, motion and shapes of this effect, free in the studio.

FRAME BY FRAME

8 evenly spaced moments across the 2.4 s loop.

Pixel Stage Clear Text at 8 moments, from 0 s to 2.1 s

HOW IT'S MADE

Pixel Stage Clear Text is pixel art, drawn at 2x pixels so it sits on the same grid as your sprites, and built from 0 particle emitters. One technique stands out: styled text animated letter by letter.

Every layer emits continuously and the 2.4 s loop closes seamlessly, so it can run for as long as you need. To change the words, select "Stage clear" and edit Text; Font and the fill colours restyle it. Pixel size in the Pixel art panel sets how chunky it looks. The colour swatches by the downloads recolour every layer at once.

Layers, in draw order

  1. Stage cleartextThe words "STAGE CLEAR" in Press Start 2P. Its letters fly in one after another. They keep moving while they are shown. At the end they burst apart.

DETAILS

Length
2.4 seconds, seamless loop
Canvas
320 x 180, pixel art at 2x
Layers
1 text layer
Blend
Mostly normal
Colours
Sprites
Built-in shapes only
Tags
text, font, pixel art, stage clear, retro, arcade, 8-bit

USING IT IN YOUR GAME

Phaser, PixiJS
The PNG sheet is a plain grid of frames that both can slice. A TexturePacker JSON atlas comes with a plan, from the studio.
Unity
Import the PNG sheet as a Sprite with Mode set to Multiple and slice it, or open the effect in the studio for a ready-made grid.
Godot 4, GameMaker, Aseprite
Open it in the studio and pick your engine in Export: with a plan, it writes the files that engine imports.
Web and chat
The GIF plays anywhere; the APNG keeps soft edges on any background.

Step by step: Unity, Godot 4, Roblox, GameMaker, Phaser and PixiJS, Aseprite, Web games (live runtime).

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