Critical Hit Damage Number
A critical hit damage number: -999 slams in with a shake under a CRITICAL! label, then floats up and fades, with hot sparks. Set your own number and colours for normal hits, heals and misses.
Critical Hit Damage Number is an HD effect that loops seamlessly every 2.4 seconds, drawn on a 512 by 320 canvas. It is built from 1 particle emitter and 2 text layers. Most layers blend additively, so it glows on dark backgrounds.
Free download with a transparent background, cropped to the effect, 72 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 2.4, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.










