Revive Effect
Reviving a fallen ally: a soul wisp drifts down into the body lying on the floor, the shape of light rises from lying to standing and wakes with a flash and shafts of light. Plays once per loop.
Revive Effect is an HD effect that loops seamlessly every 2.6 seconds, drawn on a 384 by 384 canvas. It is built from 16 particle emitters. Most layers blend additively, so it glows on dark backgrounds. Some particles draw ribbon trails.
Recolours the preview and the free downloads.
Free download with a transparent background, cropped to the effect, 78 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 2.6, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.












