Rising Smoke Plume
Rising smoke column effect for 2D games: a plume of grey smoke rises, billows and bends in a gusting wind. Seamless loop for burning buildings, wrecks and campfires.
Rising Smoke Plume is an HD effect that loops seamlessly every 4 seconds, drawn on a 384 by 512 canvas. It is built from 1 simulated smoke and fire layer and 0 particle emitters.
Free download with a transparent background, cropped to the effect, 120 frames at 30 fps. Use it in commercial games, no credit needed.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.











