Tileable Hex Grid
Tileable hex grid: a faint hexagon lattice holds still while cells light up and fade, sonar pings swell out of single cells, sparks run along the edges and a scan band sweeps down. The lattice repeats exactly, so it tiles in every direction and loops perfectly, for sci-fi HUDs, shields, hangars and tech menus.
Tileable Hex Grid is an HD effect that loops seamlessly every 4 seconds, drawn on a 512 by 512 canvas. It is built from 6 particle emitters. Most layers blend additively, so it glows on dark backgrounds.
Recolours the preview and the free downloads.
Free download with a transparent background, cropped to the effect, 120 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 4, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.













