Cartoon Iris Out: Cartoon iris out: a black iris closes off-centre onto a spot, bounces to a small circle and holds while a star winks, then snaps shut and reopens.

Cartoon Iris Out

Cartoon iris out: a black iris closes off-centre onto a spot, bounces to a small circle and holds while a star winks, then snaps shut and reopens. Classic old-cartoon ending transition, seamless loop.

Cartoon Iris Out is an HD effect that loops seamlessly every 2.4 seconds, drawn on a 512 by 288 canvas. It is built from 2 particle emitters. Most layers blend additively, so it glows on dark backgrounds.

Free download with a transparent background, cropped to the effect, 72 frames at 30 fps. Use it in commercial games, no credit needed.

Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.

Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 2.4, then emit one particle per cycle. Roblox setup.

REMIX WITH AI

Try:

Left empty, it just opens in the agent, free. Each change is one AI build, and you start with free builds.

Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.

OPEN IN THE STUDIO

Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.

Try variations: new colours, motion and shapes of this effect, free in the studio.

FRAME BY FRAME

8 evenly spaced moments across the 2.4 s loop.

Cartoon Iris Out at 8 moments, from 0 s to 2.1 s

HOW IT'S MADE

Cartoon Iris Out is a compact effect made from 2 particle emitters. One technique stands out: keyframed parameters.

It loops seamlessly every 2.4 s, and 2 of its layers fire in bursts, so it pulses instead of flowing evenly. To change its colour, select "Wink glow" in the studio and edit Colour A and Colour B. Size on the same layer sets how big its particles are.

Layers, in draw order

  1. Iris mask, Iris mask, Iris mask +1spriteA placed shape. Extras: keyframed motion.
  2. Iris maskspriteA placed image. Extras: keyframed motion.
  3. Wink starparticles / additiveA single particle at 0.72 s. It swells and then shrinks away. It spins. Colour: white.
  4. Wink glowparticles / additiveA single particle at 0.72 s. It swells and then shrinks away. Colour: pale gold.

DETAILS

Length
2.4 seconds, seamless loop
Canvas
512 x 288, HD
Layers
2 emitters
Blend
Mostly additive (glows)
Colours
whitepale gold
Sprites
Kenney Particle Pack by Kenney (CC0)
Tags
transition, iris out, cartoon, iris, ending, retro, screen, scene change

USING IT IN YOUR GAME

Phaser, PixiJS
The PNG sheet is a plain grid of frames that both can slice. A TexturePacker JSON atlas comes with a plan, from the studio.
Unity
Import the PNG sheet as a Sprite with Mode set to Multiple and slice it, or open the effect in the studio for a ready-made grid.
Godot 4, GameMaker, Aseprite
Open it in the studio and pick your engine in Export: with a plan, it writes the files that engine imports.
Web and chat
The GIF plays anywhere; the APNG keeps soft edges on any background.
Blend mode
This effect is made of light. For the same glow in your game, draw the sprite with additive blending, or export it on black from the studio for additive shaders.

Step by step: Unity, Godot 4, Roblox, GameMaker, Phaser and PixiJS, Aseprite, Web games (live runtime). Drawn with additive blending: see glow effects without a black box.

MORE Transitions & Screen FX

YOU MIGHT ALSO LIKE

All Transitions & Screen FX effects or the full library.