Floating Damage Numbers
Floating damage numbers for RPG and action combat: hits pop in white with an overshoot, drift up and fade, then a gold critical shakes on twos with a star flash and sparks.
Floating Damage Numbers is an HD effect that loops seamlessly every 2.2 seconds, drawn on a 384 by 256 canvas. It is built from 19 particle emitters.
Recolours the preview and the free downloads.
Free download with a transparent background, cropped to the effect, 66 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 2.2, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.













