Frozen Enemy Shatter
A slime enemy frozen solid in a block of ice is shattered by a hit into colourful ice chunks that bounce and fade, with ice chips, slime drops and a cold puff, then a new slime pops in and freezes. Freeze and shatter kill effect.
Frozen Enemy Shatter is an HD effect that loops seamlessly every 2.5 seconds, drawn on a 512 by 512 canvas. It is built from 9 particle emitters. Most layers blend additively, so it glows on dark backgrounds.
Free download with a transparent background, cropped to the effect, 75 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 2.5, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.








