Anime Charging Rush
A charging rush for anime battlegrounds and fighting games: a crimson energy shell with a crescent bow shock that keeps re-forming in front, streams and wind lines peeling back and sparks shedding behind. Seamless loop for the length of the rush.
Anime Charging Rush is an HD effect that loops seamlessly every 0.6 seconds, drawn on a 512 by 512 canvas. It is built from 8 particle emitters. Most layers blend additively, so it glows on dark backgrounds.
Recolours the preview and the free downloads.
Free download with a transparent background, cropped to the effect, 18 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid4x4, FlipbookMode to OneShot and Lifetime to 0.6, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.













