Doom Countdown Mark
A doom mark over a character: a crimson clock sigil drains like a timer while the counter ticks 3, 2, 1 with a punch on each number, then collapses and detonates in a dark burst. Plays once per loop.
Doom Countdown Mark is an HD effect that loops seamlessly every 3.6 seconds, drawn on a 320 by 320 canvas. It is built from 13 particle emitters, 3 glowing strokes and 1 text layer. Most layers blend additively, so it glows on dark backgrounds.
Recolours the preview and the free downloads.
Free download with a transparent background, cropped to the effect, 108 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 3.6, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.











