Charm Status: A charm status on a character: a big heart beats over the head while small hearts orbit in front and behind, hearts float up and pink sparkles twinkle.

Charm Status

A charm status on a character: a big heart beats over the head while small hearts orbit in front and behind, hearts float up and pink sparkles twinkle. Loops seamlessly.

Charm Status is an HD effect that loops seamlessly every 2 seconds, drawn on a 320 by 320 canvas. It is built from 10 particle emitters. Most layers blend additively, so it glows on dark backgrounds.

Colour

Recolours the preview and the free downloads.

Free download with a transparent background, cropped to the effect, 60 frames at 30 fps. Use it in commercial games, no credit needed.

Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.

Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 2, then emit one particle per cycle. Roblox setup.

REMIX WITH AI

Try:

Left empty, it just opens in the agent, free. Each change is one AI build, and you start with free builds.

Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.

OPEN IN THE STUDIO

Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.

Try variations: new colours, motion and shapes of this effect, free in the studio.

FRAME BY FRAME

8 evenly spaced moments across the 2 s loop.

Charm Status at 8 moments, from 0 s to 1.75 s

HOW IT'S MADE

Charm Status stacks 10 particle emitters, each with its own job. Techniques worth a look: sub-emitters set off by other particles, paths and post filters (bloom and vignette).

Every layer emits continuously and the 2 s loop closes seamlessly, so it can run for as long as you need. To change its colour, select "Rosy Glow" in the studio and edit Colour A and Colour B. Size on the same layer sets how big its particles are. The colour swatches by the downloads recolour every layer at once.

Layers, in draw order

  1. Rosy Glow, Heart Glow, Big Heart +2particles / additiveA single long-lived particle that stays for the whole loop.
  2. Orbiting Heartsparticles / additiveA steady stream of hearts. They leave "Heart Trail" behind them and travel along a path. Colour: pink.
  3. Heart Trailparticles / additiveSoft glows set off by "Orbiting Hearts". They shrink as they age. Colour: pink.
  4. Floating Heartsparticles / additiveA steady stream of hearts across a box. They set off "Pop Sparks" when they die, sway from side to side and grow as they age. Colours range between pink and pale pink.
  5. Pop Sparksparticles / additiveImage sprites set off by "Floating Hearts". Colours range between white and pale pink.
  6. Pink Sparklesparticles / additiveA steady stream of image sprites across a box. They swell and then shrink away. Colours range between white and pale pink.

DETAILS

Length
2 seconds, seamless loop
Canvas
320 x 320, HD
Layers
10 emitters
Blend
Mostly additive (glows)
Colours
pinkwhitepale pink
Sprites
Built-in shapes only
Tags
charm, charmed, love, hearts, status, debuff, loop

USING IT IN YOUR GAME

Phaser, PixiJS
The PNG sheet is a plain grid of frames that both can slice. A TexturePacker JSON atlas comes with a plan, from the studio.
Unity
Import the PNG sheet as a Sprite with Mode set to Multiple and slice it, or open the effect in the studio for a ready-made grid.
Godot 4, GameMaker, Aseprite
Open it in the studio and pick your engine in Export: with a plan, it writes the files that engine imports.
Web and chat
The GIF plays anywhere; the APNG keeps soft edges on any background.
Blend mode
This effect is made of light. For the same glow in your game, draw the sprite with additive blending, or export it on black from the studio for additive shaders.

Step by step: Unity, Godot 4, Roblox, GameMaker, Phaser and PixiJS, Aseprite, Web games (live runtime). Drawn with additive blending: see glow effects without a black box.

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