Water Stream Beam: Seamless water stream beam texture: a blue body with white highlights racing along it and foam, in normal blending so it keeps its colour on bright scenes.

Water Stream Beam

Seamless water stream beam texture: a blue body with white highlights racing along it and foam, in normal blending so it keeps its colour on bright scenes. Repeats along a Roblox Beam (Export, Roblox, Beam) for hoses, geysers and water magic.

Water Stream Beam is an HD effect that loops seamlessly every 2 seconds, drawn on a 512 by 128 canvas. It is built from 4 particle emitters.

Colour

Recolours the preview and the free downloads.

Free download with a transparent background, cropped to the effect, 60 frames at 30 fps. Use it in commercial games, no credit needed.

Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.

Roblox: the download is a seamless texture for a Beam. Set TextureMode to Wrap and TextureLength to 4 times the Width; TextureSpeed scrolls it from Attachment0 to Attachment1. Roblox setup.

REMIX WITH AI

Try:

Left empty, it just opens in the agent, free. Each change is one AI build, and you start with free builds.

Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.

OPEN IN THE STUDIO

Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.

Try variations: new colours, motion and shapes of this effect, free in the studio.

FRAME BY FRAME

8 evenly spaced moments across the 2 s loop.

Water Stream Beam at 8 moments, from 0 s to 1.75 s

HOW IT'S MADE

Water Stream Beam is a compact effect made from 4 particle emitters. One technique stands out: particles stretched along their motion.

Every layer emits continuously and the 2 s loop closes seamlessly, so it can run for as long as you need. To change its colour, select "Water Body" in the studio and edit Colour A and Colour B. Size on the same layer sets how big its particles are. The colour swatches by the downloads recolour every layer at once.

Layers, in draw order

  1. Water BodyparticlesA steady stream of streaks across a box. They sway from side to side. Colour: blue.
  2. Light WaterparticlesA steady stream of streaks across a box. Colours range between blue and pale blue.
  3. Highlightsparticles / additiveA steady stream of streaks across a box. Colour: white.
  4. FoamparticlesA steady stream of dots across a box. They shrink as they age. Colours range between white and pale blue.

DETAILS

Length
2 seconds, seamless loop
Canvas
512 x 128, HD
Layers
4 emitters
Blend
Mostly normal
Colours
whitebluepale blue
Sprites
Built-in shapes only
Tags
water, stream, jet, hose, geyser, water magic, beam, roblox beam, beam texture, seamless, tileable, loop

USING IT IN YOUR GAME

Phaser, PixiJS
The PNG sheet is a plain grid of frames that both can slice. A TexturePacker JSON atlas comes with a plan, from the studio.
Unity
Import the PNG sheet as a Sprite with Mode set to Multiple and slice it, or open the effect in the studio for a ready-made grid.
Godot 4, GameMaker, Aseprite
Open it in the studio and pick your engine in Export: with a plan, it writes the files that engine imports.
Web and chat
The GIF plays anywhere; the APNG keeps soft edges on any background.

Step by step: Unity, Godot 4, Roblox, GameMaker, Phaser and PixiJS, Aseprite, Web games (live runtime).

How to set these up on a Roblox Beam, with the Luau: Roblox beam textures.

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