Phantom Passing Through
A faint phantom drifts across the far end of a dark corridor, then a big pale phantom rushes past close to the camera, smeared by its speed and shedding cold mist and wisps, with a heat and chromatic shudder. A seamless 2D haunted corridor loop.
Phantom Passing Through is an HD effect that loops seamlessly every 3.2 seconds, drawn on a 512 by 288 canvas. It is built from 4 particle emitters. Most layers blend additively, so it glows on dark backgrounds. Some particles draw ribbon trails.
Free download with a transparent background, cropped to the effect, 96 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 3.2, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.










