Pixel Art Blue Fireball
Pixel art blue fireball in flight: a white-hot heart in a flickering cyan body with blue flame licks streaming back, embers, sparkles and pressure rings sliding along the tail. Use it as the projectile sprite for blue fire spells and spirit flames; a seamless loop, held in place so the game moves it.
Pixel Art Blue Fireball is a pixel art effect that loops seamlessly every 1 seconds, drawn on a 384 by 384 canvas at 3x pixels. It is built from 7 particle emitters and 4 glowing strokes. Most layers blend additively, so it glows on dark backgrounds.
Recolours the preview and the free downloads.
Free download with a transparent background, cropped to the effect, 30 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 1, then emit one particle per cycle. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.
