Rolling Fireball Explosion
Fireball explosion effect for 2D games: a flash and a blast of rolling flame that lifts and darkens into billowing smoke, with sparks and burning debris. Simulated fluid fire, no sprites to tile.
Rolling Fireball Explosion is an HD effect that plays once over 2.4 seconds, drawn on a 512 by 512 canvas. It is built from 1 simulated smoke and fire layer and 5 particle emitters. Most layers blend additively, so it glows on dark backgrounds.
Free download with a transparent background, cropped to the effect, 72 frames at 30 fps. Use it in commercial games, no credit needed.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.











