Comic Panel Transition: Comic panel transition: six slanted comic book panels with halftone dots, speed lines and a burst slam in one by one until the page covers the screen, then fall away one by one.

Comic Panel Transition

Comic panel transition: six slanted comic book panels with halftone dots, speed lines and a burst slam in one by one until the page covers the screen, then fall away one by one. Full-screen 2D transition, seamless loop.

Comic Panel Transition is an HD effect that loops seamlessly every 2.4 seconds, drawn on a 512 by 288 canvas. It is built from 6 particle emitters. Most layers blend additively, so it glows on dark backgrounds.

Free download with a transparent background, cropped to the effect, 72 frames at 30 fps. Use it in commercial games, no credit needed.

Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.

Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 2.4, then emit one particle per cycle. Roblox setup.

REMIX WITH AI

Try:

Left empty, it just opens in the agent, free. Each change is one AI build, and you start with free builds.

Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.

OPEN IN THE STUDIO

Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.

Try variations: new colours, motion and shapes of this effect, free in the studio.

FRAME BY FRAME

8 evenly spaced moments across the 2.4 s loop.

Comic Panel Transition at 8 moments, from 0 s to 2.1 s

HOW IT'S MADE

Comic Panel Transition stacks 6 particle emitters, each with its own job. One technique stands out: keyframed parameters.

It loops seamlessly every 2.4 s, and 6 of its layers fire in bursts, so it pulses instead of flowing evenly. Start times are staggered from 0.18 s to 0.61 s, so the layers arrive one after another. To change its colour, select "Impact lines" in the studio and edit Colour A and Colour B. Size on the same layer sets how big its particles are.

Layers, in draw order

  1. Panel shadow, Panel shadow, Panel shadow +9spriteA placed image. Extras: keyframed motion.
  2. Impact linesparticles / additiveOne burst of 10 streaks from a disc at 0.18 s. Colours range between white and pale gold.
  3. Impact linesparticles / additiveOne burst of 10 streaks from a disc at 0.44 s. Colours range between white and pale gold.
  4. Impact linesparticles / additiveOne burst of 10 streaks from a disc at 0.27 s. Colours range between white and pale gold.
  5. Impact linesparticles / additiveOne burst of 10 streaks from a disc at 0.61 s. Colours range between white and pale gold.
  6. Impact linesparticles / additiveOne burst of 10 streaks from a disc at 0.35 s. Colours range between white and pale gold.
  7. Impact linesparticles / additiveOne burst of 10 streaks from a disc at 0.52 s. Colours range between white and pale gold.

DETAILS

Length
2.4 seconds, seamless loop
Canvas
512 x 288, HD
Layers
6 emitters
Blend
Mostly additive (glows)
Colours
whitepale gold
Sprites
Built-in shapes only
Tags
transition, comic, comic book, panels, halftone, superhero, screen, scene change

USING IT IN YOUR GAME

Phaser, PixiJS
The PNG sheet is a plain grid of frames that both can slice. A TexturePacker JSON atlas comes with a plan, from the studio.
Unity
Import the PNG sheet as a Sprite with Mode set to Multiple and slice it, or open the effect in the studio for a ready-made grid.
Godot 4, GameMaker, Aseprite
Open it in the studio and pick your engine in Export: with a plan, it writes the files that engine imports.
Web and chat
The GIF plays anywhere; the APNG keeps soft edges on any background.
Blend mode
This effect is made of light. For the same glow in your game, draw the sprite with additive blending, or export it on black from the studio for additive shaders.

Step by step: Unity, Godot 4, Roblox, GameMaker, Phaser and PixiJS, Aseprite, Web games (live runtime). Drawn with additive blending: see glow effects without a black box.

MORE Transitions & Screen FX

YOU MIGHT ALSO LIKE

All Transitions & Screen FX effects or the full library.