Piggy Bank Savings: Gold coins drop into a pink piggy bank one after another, turning edge-on into the slot; each one squashes the piggy, pops a sparkle and lifts little hearts.

Piggy Bank Savings

Gold coins drop into a pink piggy bank one after another, turning edge-on into the slot; each one squashes the piggy, pops a sparkle and lifts little hearts. A seamless loop for savings and idle banks.

Piggy Bank Savings is an HD effect that loops seamlessly every 2 seconds, drawn on a 512 by 512 canvas. It is built from 4 particle emitters. Most layers blend additively, so it glows on dark backgrounds.

Free download with a transparent background, cropped to the effect, 60 frames at 30 fps. Use it in commercial games, no credit needed.

Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.

Roblox: the download is a flipbook for a ParticleEmitter. Set FlipbookLayout to Grid8x8, FlipbookMode to OneShot and Lifetime to 2, then emit one particle per cycle. Roblox setup.

REMIX WITH AI

Try:

Left empty, it just opens in the agent, free. Each change is one AI build, and you start with free builds.

Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.

OPEN IN THE STUDIO

Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.

Try variations: new colours, motion and shapes of this effect, free in the studio.

FRAME BY FRAME

8 evenly spaced moments across the 2 s loop.

Piggy Bank Savings at 8 moments, from 0 s to 1.75 s

HOW IT'S MADE

Piggy Bank Savings is a compact effect made from 4 particle emitters. Techniques worth a look: sub-emitters set off by other particles, collisions, keyframed parameters and post filters (bloom).

It loops seamlessly every 2 s, and one layer fires in bursts, so it pulses instead of flowing evenly. It carries little colour of its own, so it takes a tint well: select "Coins" and set Colour A and Colour B. Size on the same layer sets how big its particles are.

Layers, in draw order

  1. Piggy Glowsprite / additiveA placed glow.
  2. ShadowspriteA placed glow.
  3. Piggy BankspriteA placed image. Extras: keyframed motion.
  4. CoinsparticlesA single particle every 0.5 s. Colour: white.
  5. Slot Popparticles / additiveSoft glows set off by "Coins". They grow as they age. Colours range between pale gold and gold.
  6. Sparklesparticles / additiveStars set off by "Coins". They swell and then shrink away and slow down with drag. Colours range between white and gold.
  7. Heartsparticles / additiveHearts set off by "Coins". They sway from side to side, grow as they age and slow down with drag. Colour: pink.

DETAILS

Length
2 seconds, seamless loop
Canvas
512 x 512, HD
Layers
4 emitters
Blend
Mostly additive (glows)
Colours
whitepinkpale goldgold
Sprites
Kenney Particle Pack by Kenney (CC0), ParticleFX Rewards by ParticleFX Studio (CC0)
Tags
piggy bank, savings, coins, idle, bank, money, cute, loop

USING IT IN YOUR GAME

Phaser, PixiJS
The PNG sheet is a plain grid of frames that both can slice. A TexturePacker JSON atlas comes with a plan, from the studio.
Unity
Import the PNG sheet as a Sprite with Mode set to Multiple and slice it, or open the effect in the studio for a ready-made grid.
Godot 4, GameMaker, Aseprite
Open it in the studio and pick your engine in Export: with a plan, it writes the files that engine imports.
Web and chat
The GIF plays anywhere; the APNG keeps soft edges on any background.
Blend mode
This effect is made of light. For the same glow in your game, draw the sprite with additive blending, or export it on black from the studio for additive shaders.

Step by step: Unity, Godot 4, Roblox, GameMaker, Phaser and PixiJS, Aseprite, Web games (live runtime). Drawn with additive blending: see glow effects without a black box.

MORE Tycoon & Idle

YOU MIGHT ALSO LIKE

All Tycoon & Idle effects or the full library.