Pixel Art Sandstorm
A pixel art sandstorm over desert dunes: dark and light dust banks, sand ribbons, fast grain streaks and tumbling grit blow across the screen, thickening in two gusts per loop. Loops and tiles left to right, for desert levels and wasteland travel.
Pixel Art Sandstorm is a pixel art effect that loops seamlessly every 4 seconds, drawn on a 384 by 384 canvas at 3x pixels. It is built from 7 particle emitters. Some particles draw ribbon trails.
Free download with a transparent background, cropped to the effect, 120 frames at 30 fps. Use it in commercial games, no credit needed.
Licence: use it in any project, including paid commercial games such as a game sold on Steam. There is no per-project licence to buy and no credit needed. Terms.
Roblox: the download is a square, seamless texture for a Beam that runs bottom to top, its bottom edge at Attachment0. Set TextureMode to Wrap and TextureLength to the Width; TextureSpeed scrolls it from Attachment0 to Attachment1. Roblox setup.
Engine data for Unity, Godot, GameMaker and Aseprite comes with a plan: open it in the studio.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.
Try variations: new colours, motion and shapes of this effect, free in the studio.



