Make game VFX with an AI agent

Describe a game effect in plain words and an AI agent builds it as a real, editable particle effect on a live canvas, checks the render, and exports it as a spritesheet or GIF.

Updated

Most AI image tools paint a single picture. The ParticleFX agent works differently: it builds a real particle effect in the same studio you can open yourself, with emitters, colours, timing and a loop. That means the result animates, loops cleanly, exports to any engine format, and stays editable.

How it works

  1. Go to the agent and describe the effect, or pick an example. You can add an image: your character, a sprite sheet, or a reference picture of an effect you like.
  2. Pick the look (HD or pixel art and a palette), whether it loops or plays once, and the model. Basic costs 1 build; Pro is a much stronger model for complex effects and costs 10 builds.
  3. The agent starts from the closest library effect or from scratch, builds on a live canvas, renders a contact sheet of the loop, looks at it and fixes what does not read.
  4. Keep tuning by talking ("make the sparks slower and more purple"), with one-tap tweaks for size, speed and colour, or open it in the full studio.
  5. Export a GIF, spritesheet or engine data from the same window.

Prompts that work

  • Name the moment, not just the element: "a coin pickup for a platformer, gold with a sparkle pop" beats "sparkles".
  • Give the style: "pixel art on the PICO-8 palette" or "soft HD glow".
  • Say how it plays: "loops", "plays once", "about one second".
  • Mention the game: "top-down roguelike", "mobile match-3", "side-scrolling shooter".

Try a prompt

Your first build needs no account. A free account gives 20 builds to start and 3 every day.

Questions

Is the AI output a video or a real effect?

A real particle effect: layers, emitters and settings you can edit in the studio, which renders to GIF, spritesheets, engine data, video or the live web runtime.

Can I use AI-made effects commercially?

Yes, under the same terms as everything you make: they are yours to use in any project. How copyright applies to AI-assisted work varies by country.

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